Artist Profile

 

I am a motion graphic animator specializing in commercial and informational renderings.  In addition, I am an experienced videographer and photographer who enjoys creating and enhancing digitally captured images.

Beyond design and animation, my skill set includes a strong emphasis in pipeline creation utilizing custom scripts in order to streamline productivity and automate busy work.

I appreciate the challenge of bringing a client’s vision to the screen and printed page while staying at the forefront of an evolving digital medium.

Production:
Adobe – After Effects + Creative Suite
Autodesk – Maya, Mudbox
Apple – Final Cut Studio HD
Other – Top Mod, Zaxwerks ProAnimator, Texture Maker,
HDR Shop, Photomatix, Resolume Avenue, Ultra Fractal,

Scripting and Automation:
Python
Pymel for Maya
Arduino

Areas of interest and development:
Data visualization, animation, and interpretation
Motorized and robotic hardware controls and rigs based on the Arduino platform.
3D Voronoi tesselations created with qhull.exe, Pymel, and Maya
HDR photography and video

 
© 2012 Daniel Raphael Motion Graphics Suffusion theme by Sayontan Sinha